100DaysOfGameDev: Day 47

I have finally added the multi-threading support. A screenshot showing 100% utilization of my CPU resources: OS X System Monitor/CPU Utilization CPU Utilization on MacBook Pro 13 m1, when rendering in multi-threading mode. There was 5x improvement in speed, which is amazing considering my computer has 6 cores ( tested on windows ). That's it for today, I will share with more insight tomorrow!