100DaysOfGameDev: Day 27

Here's a pretty picture, and although UE experts will experience an ick with the gazillion mistakes I have made, I am still very proud. To be honest it feels kinda off, that I can just drag and drop super fancy assets into a mammoth of a software and say I've made this scene. So I do not really feel proud. Furthermore, my laptop was burning the whole time, not to mention that the project actually crashed several times. Furthermore, on average I had 24fps on this scene, so I cannot imagine who they make this games for ( could be that I had to do a room size of a 12 football yards of optimization ). Well at least now I know the basics of UE, and can apply to jobs which require expert knowledge of UE5, with several AAA titles under my belt:) Overall assembling the scene took me more than an hour, probably two, so I put so(o)me effort...

Landscape scene from UE5